Mega Man X2 (Second Armor Double Charge Shot Ver.) 1/12 Scale Model Kit
IN STOCK
STANDARD GRADE
- This item is brand new and in mint condition
- Packaging is case fresh but may have flaws
- Suitable to display in package or to open
Product Description
Immerse yourself in the world of Mega Man X with the Second Armor Double Charge Shot Version model kit. This special version of X from Mega Man X2 features a pearl and metallic recoloring, capturing the charge up effect. The kit includes new large effect parts to recreate X's powerful Double Charge Shot and the iconic Shoryuken move.
With three interchangeable face parts, a Buster Cannon, and various hand parts, you can pose X in different dynamic ways. The model is compatible with bases from Kotobukiya's M.S.G series, and its parts are interchangeable with the previously sold Mega Man X X kit. This multi-colored plastic kit is perfect for fans and builders of all levels. Complete your Mega Man X collection with the Second Armor Double Charge Shot Version today!
Other figures shown not included (sold separately)
Product Features
- 5.39 inches (13.7cm)
- 1/12 Scale
- Made of ABS, PE, POM, and PS
- Based on the Mega Man X games
- Compatible with separately-sold model kits
- Highly articulated figure once complete
- Instructions may or may not include English translation
Box Contents
- Pieces to build
- Mega Man X
- 3 Face plates
- Default
- Teeth clenched
- Shouting
- Buster
- 3 Alternate hands
- Charge shot effect piece
- Double charge shot effect piece
- Flame punch effect piece
- Instructions
Additional Details
Mega Man is a popular Japanese media franchise that began as a video game series released on the Nintendo Entertainment System in the late 1980s. Developed by Capcom, this series focuses on a robot, Mega Man, who must take down Dr. Wily and his various evil robot masters. Mega Man is renowned for the franchise's entertaining and challenging gameplay that is present throughout the various different series that have released over the years. Mega Man has expanded beyond video games to other media forms with varying degrees of success.